
Moodlets can also be removed when the testing cheats are enabled by ctrl-clicking on them. The manager is not perfect, and may occasionally backfire on the Sim, creating or exacerbating negative moodlets instead of removing them. Moodlets can be removed using the Moodlet Manager lifetime happiness reward. For example, clicking the smelly moodlet will make the Sim take a bath or shower, clicking the sleepy moodlet will make the Sim go to sleep, etc. Moodlets that do not specify a time end when certain events occur, such as leaving the area that gives the moodlet.Ĭlicking on negative or neutral moodlets will queue the appropriate interaction to resolve the issue. Some moodlets lead directly from one to the next, such as "Strained" leading to "Stressed Out", or "Sleepy" leading to "Tired" then "Exhausted", but all other moodlets are not mutually exclusive and so a Sim can have "Vile Surroundings" and "Beautifully Decorated" at the same time, or multiple instances of "It's a Boy!" or "It's a Girl!". Some moodlets happen for an indefinite amount of time while others are timed. Moodlets may also have secondary effects, such as improving skill gain, making it easier to burn to death, or making a Sim fatter when they eat, but the benefits are not always listed on the moodlet itself. Which moodlets appear and when may depend on a variety of factors, including the Sim's age, traits, and life state. Moodlets will also affect a Sim's emotions. Positive moodlets will increase a Sim's mood, while negative moodlets will decrease it. Moodlets may be positive, negative, or neutral. Moodlets are reflections of mood altering events or situations that a Sim has done or experienced in The Sims 3 and The Sims 4. Interface panel from The Sims 3 displaying several moodlets.
